FREQUENCY OF PLAYING ONLINE GAME HONKAI STAR RAIL AND ENGLISH READING INTEREST: A CORRELATIONAL STUDY TO THE WHATSAPP GROUP OF PERSERIKATAN FIREFLY
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Abstract
The frequency of playing online games can influence students’ literacy, particularly their interest in reading. This study investigates the correlation between the frequency of playing Honkai Star Rail and English reading interest among members of the Perserikatan Firefly WhatsApp group. Using a quantitative correlational design and Pearson’s correlation test, data were collected from 99 respondents. The analysis revealed a positive and significant correlation (r = 0.469, p < 0.05) between the two variables, indicating that the more frequently students play Honkai Star Rail, the higher their interest in reading tends to be. These findings suggest that narrative-driven games can contribute to students’ reading motivation and literacy engagement. In conclusion, this study provides evidence that online games, when involving rich narratives and textual interaction, may serve as an alternative medium to foster reading interest, offering valuable insights for educators and researchers in the field of language learning.
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Copyright (c) 2026 Al-Azmi, Edi Ardian, Maizarah

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